Wednesday, 14 October 2015

Telling tales - Environment research and design


 Me and Ciara came up with a rough story of having a rivalry for a prize at a fair ground.

I looked at how existing films created these kind of environments to get inspiration, and noticed that the background in most is 2d and is not really animated in any way. I think this would be okay for our environment also. Bright colours are used as a fair ground need to look attracting, so we need to consider what colours to use.

I also looked at stalls to see how they are set up to get ideas for ours, and what kind of games there are for our characters to play.  


I started to roughly design an opening environment, and then how a possible stall would look from the front and looking out. We desided that the background will definetly be 2d. 

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