
I found the leg pretty straight forward, as I've got used to extruding and adding edge loops. So I was confident in what I was doing.
When it came to doing the arms, I struggled slightly when it came to the rotating part. After two attempts at doing the rotation, I managed to get it and then just needed to tweak the vertex point to get the end of the arm in a circular shape in preparation for the hand.
I struggled a lot with my first attempt of the foot. I think what I'd done was worked too much in the side point of view and got my vertexes mixed up, and when it came to widening the foot out it ended up like this. I tried to fix it but thought I was best off just starting again.
This time I made sure I switched between all point of view and made sure none of the vertexes got mixed up so I wouldn't have the same problem as I did before.





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