Things mentioned to make this work better were that, he could pause longer at the point of letting the ball go, to emphasise the action. All the bit at the end where he sighs and reaches for the next ball could be slower.
I took this feedback on board and with asking about how to animate better in maya and how to play blast and render out, my animation is looking a lot better.
I didn't pause too much on the throw as the action continues round for him to stand up. And I noticed that the ball looks as though it goes though the hoop so I adjusted this so that is clear that he misses.
I'm happier with the animation I have done now, it's near enough the right speed and I've also delayed the bit at the end where he sighs, because it was pointed out that this was too fast and unclear.
This was my animation before any feedback and help with using the program.
This is my animation after.
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