Monday, 2 November 2015

Telling tales - Character building

 After I had finally unfolded the mesh of my character, I got on and coloured him in.

I used the final digital designs to get the correct colours. I used the wand tool to select the area I needed and coloured it in so I don't go over the lines and it is neat.
 I forgot to model the hat, so I thought I could draw on on, but it looks like he has blue hair.
I went back to change this and just drew him on brown hair, using my 3d model as a guid for how it should look















In some parts bits were not coloured properly, so I went round the mesh again, but going outside the lines so I would colour all areas, which make the map look messy, but the character look go in 3d.






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