I used an image of myself I thought would be an interesting pose, and thought as we had to present our turn around on a plinth of some sort, the fence would work nicely.
I had to use the outline to select the controlers and therefore select the child controlers, so that it would move correctly.
I wanted my character on top of the fence so moved it up, but it's jaw did now move with it, so I undid my action so the chracter was back in it's original place, and moved the fence insted, this worked okay. and you wouldn't know anything was wrong with it.
I also quickly changed the colour of the clothes to match the ones I'm wearing.
I think for me with Maya, I'm better at some things that others. in both my tutorial and main character I struggled at the same point of grouping the joints and controls. I think this was because it's still new to me, and it was a lot of head work for me to do, and even though I had the video guides to help me through, wich was really great, sometimes I needed someone to sit with me and go though things with me slower and where I could ask questions and understand clearer. But Mat and Ciara helped me alot where I needed help so I understood mainly where I was going wrong.
With this charcter, I've done a turn around for submission, but if you were to open it in Maya, you'd see where I got confused and tried to remember what i was told from when I got stuck with the brother charcter, but I think I just made an even more mess with it as I tried to correct it. But atleast I could pose it, and produce a turn around.


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