I had to get on with my animation so put the tutorial character to the side, so that's why I'm coming back to it now to complete it.
Picking up from where i left off I needed to put the controlers into a hierarchy and connect the mesh to the rig.
I connected all the controllers to their parents, followed the guided step by step. and it matches us with Mat's.
But at the same point with my brother character, when I connected the contolers to the joints, it flipped. I remebered from when this happened before I ticked the option 'maintain offest' and then it still didn't work properly.
When I select the shoulder control for example, the child controllers are not effected. I have to selecet the group in the outliner for it act how it should. I continued anyway.
I'll have to ask for help again but I only have 2 days left untill the deadline, and me and Ciara both want to put our animation halfs together and sort out the music and finalise it.
Last time doing this section took me half a day or so. so hopefully I can get it done, and create a posed turn around for submission.




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