Here's an example of how I'm not going to animate for this project, it's way too advanced for me; but looking at the camera shots and the environmental design, the shots don't change to close ups or anything, they're mostly wide shots and the characters don't move around as much, they just kind of stay centre. I like that it's all very well done with the 3d characters and everything, but again, I was looking at the simplicity of the camera angles and how it was animated along with the audio.
Monday, 1 December 2014
Chris Of The Dead - Minecraft Minimations
Here's an example of how I'm not going to animate for this project, it's way too advanced for me; but looking at the camera shots and the environmental design, the shots don't change to close ups or anything, they're mostly wide shots and the characters don't move around as much, they just kind of stay centre. I like that it's all very well done with the 3d characters and everything, but again, I was looking at the simplicity of the camera angles and how it was animated along with the audio.
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